This article analyzes the possibilities of improving the design skills of students, gives recommendations on ways to develop design skills of students in applied art circles, as well as the formation of design skills and competencies. Also, in the article, the role and essence of values in the process of formation of the professional activity of a designer by a pedagogue is described. According to him, the educational environment, pedagogical conditions, education and upbringing process fully realize the student's personal potential, develop his abilities, ensure that he matures as a person, and enrich his thinking and worldview. This type of education is defined by the author as the education of qualities such as independence, initiative, responsibility, as well as independent, creative and critical thinking skills in students.
This article discusses the current state of the reading culture, which is of incomparable importance in the ideological and ideological development of young people in our society, some problems in this regard, and thoughts and opinions regarding their elimination. Special attention is also paid to the reforms being carried out in our country regarding the development of literacy.
Ushbu maqolada boshlang‘ich ta’lim o‘quv jarayonini tashkil etishda didaktik o‘yinlardan foydalanishning samaradorligi, ta’lim jarayonida didaktik o‘yinlardan foydalanishning ahamiyati bo‘yicha ilmiy izlanish olib borgan olimlarning tadqiqotlari tahlili, didaktik o‘yinlarni tashkil etishga qo‘yiladigan talablar haqida fikr yuritilgan.
This article reflects on the effectiveness of the use of didactic games in the organization of the educational process of primary education, the analysis of the studies of scientists who conducted scientific research on the importance of the use of didactic games in the educational process, the requirements for the organization of didactic games.
This article reflects on the introduction of STEAM technology in the educational system, in particular, in primary education, the content of STEAM educational technology, the opinions of foreign scientists who have carried out scientific research on STEAM approach educational technology, the introduction of STEAM educational technology in foreign countries.