30.10.2024 "Modern Science and Research" xalqaro ilmiy jurnali 1 seriyasi. Volume 3 Issue 10
Abstract. This article examines the impact of gamification in English language learning through the use of digital games. Gamification integrates game elements—such as rewards, levels, and progress tracking—into educational settings to increase motivation and engagement. The study explores how platforms like Duolingo and Kahoot use game mechanics to create interactive and enjoyable language learning experiences. Key aspects like motivation, adaptive learning, and social interaction are analyzed, along with challenges such as balancing entertainment with educational outcomes. The article highlights the potential of gamification in enhancing language acquisition and suggests directions for future research.
Keywords: Gamification, English Language Learning, Digital Games, Language Acquisition, Motivation, Engagement, Adaptive Learning, Game Mechanics, Educational Technology.